Project Proposal for the Pedagogical Subject
Project Proposal
1. Title of the Project: Animal’s Life Cycles
2. Background and Justification:
While, in
competency-based education, student tasks occupy a powerful position, the teacher
occupies the position of a resource person who mediates in order to provide
every student in the class with at least the competency proximate to each
relevant competency. For this purpose the basic functions the teacher is
expected to perform include planning of a learning environment consisting of
the materials and other facilities necessary for learning, close observation of
how students learn, identification of student abilities and inabilities and the
promotion of student learning through feedback and provision of feed forward as
well as the preparation of instruments of assessment for the extension of
learning beyond the classroom.
Therefore through this educational software the teacher can make an interesting learning environment for the students. Some stages of life cycles are cannot observe in the real life and the teacher also cannot give the real experience in a laboratory too. Here the students can gain the experience of all the stages of life cycles as it happens in front of their eye.
3. Target Group: Grade 8(g 8 as syllabus but suitable for 6-9 grades)
4. Aims and objectives:
- Develop scientific concepts and principles systematically through a joyful learning environment.
- To observe animal's interactivity based on life cycles.
- To control the stages of life cycles as needs of human beings.
- To control the stages of life cycles for agricultural purposes.
- To understand and explore the nature of environment.
5. Software category: Educational Software /Information System6. Medium: Web Based /CD based: CD Based7. Introduction:This software is planned to explain the animal’s life cycles. The target group is grade 8. It is also can be used for 6-8 classes. Life cycle games, movies and questions are included. Students can play game like activities to confirm their knowledge. They are very attractive with sounds and animations. The students who are new to computer also can operate and carry on the lessons after a brief explanation of how to operate the mouse. Assessment and Evaluation also included.8. Timeline: 120 minutes - 8 වසර - විද්යාව03 පාඩමපරිසරයේ ගතික බවවිෂය නිර්දේශයෙන් උපුටා ගත් නිපුණතා හා නිපුණතා මට්ටම්නිපුණතාව 3.0 පරිසරයේ ගතික බව ගවේශණය කරයි.නිපුණතා මට්ටම 3.1 ජීවන චක්ර මත පදනම් වූ අන්තර් ක්රියා නිරීක්ෂණය කරයි.v ජීවන චක්ර වල විවිධ අවස්ථාØ රූපාන්තරණ සංකල්පයØ රූපාන්තරණය පෙන්වන සතුන්§ සමනළයා§ මදුරුවා§ ගෙමැස්සා§ ගෙම්බාසංයුක්ත තැටියේ අන්තර්ගතය විෂය නිර්දේශට හා පෙළ පොතට අනුවØ ජීවන චක්රයක් යනු කුමක්ද?Ø රූපාන්තරණ සංකල්පයØ සම්පූර්ණ රූපාන්තරණය අර්ධ රූපාන්තරණයØ රූපාන්තරණය පෙන්වන සතුන්ගේ ජීවන චක්ර
§ සමනළයා
§ මදුරුවා
§ ගෙමැස්සා
§ ගෙම්බා
8 වසර - විද්යාව
03 පාඩම
පරිසරයේ ගතික බව
විෂය නිර්දේශයෙන් උපුටා ගත් නිපුණතා හා නිපුණතා මට්ටම්
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