Wednesday, September 4, 2013

Project Proposal



Project Proposal for the Pedagogical Subject


Project Proposal


1.      Title of the Project:                                   Animal’s Life Cycles

      2.      Background and Justification:

While, in competency-based education, student tasks occupy a powerful position, the teacher occupies the position of a resource person who mediates in order to provide every student in the class with at least the competency proximate to each relevant competency. For this purpose the basic functions the teacher is expected to perform include planning of a learning environment consisting of the materials and other facilities necessary for learning, close observation of how students learn, identification of student abilities and inabilities and the promotion of student learning through feedback and provision of feed forward as well as the preparation of instruments of assessment for the extension of learning beyond the classroom. 

Therefore through this educational software the teacher can make an interesting learning environment for the students. Some stages of life cycles are cannot observe in the real life and the teacher also cannot give the real experience in a laboratory too. Here the students can gain the experience of all the stages of life cycles as it happens in front of their eye. 


      3.      Target Group:                                             Grade 8(g 8 as syllabus but suitable for 6-9 grades)
 


      4.      Aims and objectives:

  •  Develop scientific concepts and principles systematically through a joyful learning environment.
  •  To observe  animal's interactivity based on life cycles.
  •  To control the stages of life cycles as needs of human beings.
  •  To control the stages of life cycles for agricultural purposes.
  •  To understand and explore the nature of environment.


    5.      Software category: Educational Software / Information System  
     

     6.      Medium: Web Based /CD based:                               CD Based

     7.      Introduction: 

    This software is planned to explain the animal’s life cycles. The target group is grade 8. It is also can be used for 6-8 classes.  Life cycle games, movies and questions are included. Students can play game like activities to confirm their knowledge. They are very attractive with sounds and animations. The students who are new to computer also can operate and carry on the lessons after a brief explanation of how to operate the mouse. Assessment and Evaluation also included.

     8.      Timeline:  120 minutes
  • 8 වසර - විද්‍යාව
    03 පාඩම
    පරිසරයේ ගතික බව
    විෂය නිර්දේශයෙන් උපුටා ගත් නිපුණතා හා නිපුණතා මට්ටම්
    නිපුණතාව               3.0   පරිසරයේ ගතික බව ගවේශණය කරයි.
    නිපුණතා මට්ටම      3.1   ජීවන චක්‍ර මත පදනම් වූ අන්තර් ක්‍රියා නිරීක්ෂණය කරයි.    
     සන්ධාරය
     
    v  ජීවන චක්‍ර වල විවිධ අවස්ථා
    Ø  රූපාන්තරණ සංකල්පය
    Ø  රූපාන්තරණය පෙන්වන සතුන්
    §  සමනළයා
    §  මදුරුවා
    §  ගෙමැස්සා
    §  ගෙම්බා
    සංයුක්ත තැටියේ අන්තර්ගතය විෂය නිර්දේශට හා පෙළ පොතට අනුව
     
    Ø  ජීවන චක්‍රයක් යනු කුමක්ද?
    Ø  රූපාන්තරණ සංකල්පය
    Ø  සම්පූර්ණ රූපාන්තරණය අර්ධ රූපාන්තරණය
    Ø  රූපාන්තරණය පෙන්වන සතුන්ගේ ජීවන චක්‍ර

    §  සමනළයා

    §  මදුරුවා

    §  ගෙමැස්සා

    §  ගෙම්බා 

     
     
     
     
     
     

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

  • 8 වසර - විද්‍යාව

    03 පාඩම

    පරිසරයේ ගතික බව

     

    විෂය නිර්දේශයෙන් උපුටා ගත් නිපුණතා හා නිපුණතා මට්ටම්